Saturday, June 5, 2010

Download Riot by Dan Hauss

 The Effect - A card is freely selected and signed, front and back. The signed card is returned to the deck, protruding. With little delay, the deck is held so the spectator can see their card protruding from the deck (Yes, it is their card, they can see their actual card the whole effect). The performer then causes the signed card to VERY visually rise through the deck to the top. A couple endings are possible, both of which involve the signature on the back of the card (hidden by the top card) to visually jump to the top, completing the rising of the card to the top. The card is then handed out for inspection.



Gimmicks - Yes. The gimmick is clever and easy to make. It is also easy to hide in the deck. You may frown because a gimmick is used, but it is worth it. Use this trick as a closer to your ACR. The way I plan on integrating this is to go with my old closer (the pop up bent card) and then show them how it works. Have them sign the front of the card for ACR, and then, for my finale, I would have them sign the back, then do Riot. They would have seen previously a card travel through the deck and pop out at the top, with Riot they can see very specifically how the card rises. The gimmick is not something you can keep in the deck for other tricks, but is small enough to be very easily put into play. Dan also covers a way to get the card out of play very easily. If you use this as an ACR closer, you are set.

Performance - Very visual. There are angles, but if you use the normal method, all you have to worry about is people on one side. The front and the other side are just fine. The effect also involved no seriously difficult sleights. The Gamblers Cop is used, and you will be wrist killing the spectators view of the deck occasionally, but everything else is just setup, no real serious sleights. The setup is kinda knacky (I won't go into any more details for the effect's sake) but it is something you can get used to.

The Teaching - Dan Hauss finally can teach. He isn't great, but he covers what you need to know. He isn't quite as big of a toolbox this time, a little more personality helped (although he is still weird as anything else.) The teaching on the 24 minute T11 1on1 covers everything you really need to know. He does not teach you how to ditch the gimmick for immediate handout of the deck, but you ought to be able to use your own brain for that. The holes that are there are nothing that any non-YouTube magician will be able to figure out (What I am saying is that if you aren't some spoiled 13-year old with a camera who does nothing but reveal (terribly) tricks on youtube or post equally wretched videos of poor magic trying to show off, then you will have the experience needed to fill in the blanks that Dan Hauss leaves, obviously counting on the learner having a little magic background.) There is no real patter suggested here, but once again, if you aren't a toolbox, you can figure something out that will work.
How to Download  
Click the box below :
Then follow this link : Download all parts, then extract with WinRar in the same folder
Parte 1
http://www.megaupload.com/?d=2LGMBKN5
Parte 2
http://www.megaupload.com/?d=VX7OAG33
Parte 3
http://www.megaupload.com/?d=DBITM0H4
pass: mechanicsgrip

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